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Human solo dev made: 
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- Writing (english and french version), music, game design, game production/developpement, voice acting, SFX, and basically everything else was made by me.

- In addition, some 3D and VFX asset packs (plus additional SFX) were purchased from third-party marketplaces, where they are explicitly labeled as non-AI, human-made content, and credited in-game (but we never know nowadays, it's a risk I choose to take concidering the very low budget.)


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AI usage: 
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- AI was used to refine assets, strictly following human artistic direction and human-made examples, no generation from scratch. 
- Example: Plum's character portraits are in-game mesh screenshots, inserted by me into my pre-designed empty icon frames, then refined with AI for a more polished and juicy result.

- AI Also helped with localization "corrections" & debug, low player-facing content, still part of my solo workflow.


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Note:
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- The intent for me is to work with other human artists if/when this becomes financially possible in the future.